The Autodesk® Entertainment Creation Suite Premium 2012 offers artists and production facilities access to a powerful range of creative toolsets at an exceptional value. Extend your familiar Autodesk® 3ds Max® or Autodesk® Maya® software workflow with intuitive tools for sculpting and texture painting; real-time character animation; and effects.  Expand your creativity and enhance your production efficiency through access to specialized tools designed to handle tough production challenges.
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What software is included in the Entertainment Creation Suites?

Autodesk web banner 300x250-fieldThe Autodesk® Entertainment Creation Suites 2012 offer artists and production facilities access to a powerful range of creative toolsets at exceptional value. The Suite offers a choice of either Autodesk® Maya® 2012 software or Autodesk® 3ds Max® 2012 software, and includes Autodesk® MotionBuilder® 2012 real-time character animation software, and Autodesk® Mudbox™ 2012 digital sculpting and texture painting software. With the Premium option, artists additionally have access to Autodesk® Softimage® 2012 software to create sophisticated effects and high-quality facial animation. Use the power of the Suites to create modern, flexible pipelines that support today’s projects and scale for tomorrow’s opportunities.

 


Transfer assets quickly, collaborate efficiently, and work productively using Autodesk® FBX® data exchange technology. FBX provides an open platform for rich 3D data exchange between applications.

Specific interoperability enhancements of the 2012 Suites include:

  • Single-step interoperability between 3ds Max and Mudbox, MotionBuilder and the Softimage Interactive Creative Environment (ICE)
  • Single-step interoperability between Maya and Mudbox, MotionBuilder and the Softimage Interactive Creative Environment (ICE)
  • Consistent f-curve editor for 3ds Max, Maya, MotionBuilder and Softimage
  • Vector Displacement Map support for high-resolution details created in Mudbox can be transferred to Maya, 3ds Max or Softimage for rendering on low-resolution geometry
  • Ptex map transfers from Mudbox to Maya

Other interoperability features of the Suites include:

  • Ability to use either Maya or 3ds Max shortcut keys from both Mudbox and MotionBuilder
  • mental ray® Standalone renderer is a single executable that works with all products within the Suite
  • Common Animation Layers between Maya and MotionBuilder
  • Exchange of Maya Full Body Inverse Kinematics (FBIK) character rigs with MotionBuilder
  • Exchange of 3ds Max Biped character rigs with MotionBuilder
  • Exchange fully solved Face Robot heads from Softimage to Maya (Maya Premium Suite)
  • Turtle - a sophisticated baking plugin for Maya used for lighting and content creation in next-gen game development (Maya Entertainment Creation Suite Standard and Premium).
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