Article Index
3D Painting and Materials
• PolyPaint Layers for more freedom in 3D painting.
• SpotLight to edit textures on the fly and then use them to paint by projection.
• Gradient transparency for anti-aliased transparency in PolyPainting.
• New shaders: Fast Overlay and Fresnel Overlay for more effects in your materials.
• New Fresnel and SSS settings for more realistic materials!
• New Blinn Specular added to the default shader for a better skin specular effect.
• Large number of blending modes between materials: Add, Subtract, difference, darken, etc.
Misc
• Topology auto masking to protect closed areas which are not directly connected.
• Elasticity settings to stretch your model without stretching the topology.
• Orientation settings: rotate your alphas while sculpting.
• Tile alphas for more creativity with brushes.
• Non-Square alphas are supported, avoiding distortions.
• Contact support for SubTools: deform multiple SubTools while maintaining your defined contact points between them!
• Relax Deformation: relax your topology without altering the shape.
• Inflate Balloon Deformation for a variation of the relax deformation.
• Deformations are now in real-time when moving the sliders, giving you live feedback.
• New File menu to manage all content.
Plugins
• Decimation Master is now 64-bits.
• Original size is kept when exporting with 3D Print Exporter.
• Unwrap all SubTools at once with UVMaster.
• New Multi-map exporter for fast and easy creation of many maps at once including: normal, displacement, ambient occlusion, etc.
• Various additions in SubTool Master and TransPose Master.
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