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Autodesk Lustre

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adsk_lustre_logo.pngThe premier high-performance GPU-accelerated color grading solution designed to take on the film and television projects faced by colorists every day.

 

 

 

 

 

 


The Autodesk® Lustre® color-grading and color management software is the premier, high-performance solution for interactive film, high-definition (HD) grading, and look creation. Production-proven, Lustre has been used for hundreds of movies, commercials, music videos, and television shows around the world. It provides high-quality, real-time color-grading capabilities for today's data-centric workflows. Designed to combine the best in performance and creative tools with advanced configurability, Lustre can be adapted for the most demanding workflows.

Autodesk Lustre is available for the Microsoft® Windows® and Red Hat® Enterprise Linux® operating systems.

Autodesk® Incinerator® technology uses the latest in high-performance, computing cluster technology to significantly increase the real-time performance, interactivity, and render speeds of Lustre systems during digital grading sessions. Based on industry-standard components, Incinerator is intended to provide better long-term costs, performance benefits, and greater scalability.

Lustre with Incinerator is available for the Linux operating system.

Bring Your Vision to Life
Lustre gives you the creative tools you need to build a look that establishes your unique vision, or sells your client's ideas with maximum impact. Shape the audience experience by using complex selections to isolate parts of the shot you need to draw out, and highlight.

Production-Proven Nonlinear Color Grading
Compare multiple shots anywhere in your sequence to maintain continuity of color and lighting across your entire timeline. Quickly jump between shots, and see them side by side in different contexts. With a nonlinear workflow, and fast, high-quality image processing pipeline, you have time to do more by experimenting with as many grades, and variations, you like.

Produce High-Quality Results in Real Time
Autodesk Lustre is available in different configurations to meet your performance and budget requirements.

* Lustre takes advantage of the NVIDIA® graphical processing unit (GPU) to accelerate SD, HD, and 2K grading functions. Offering a very attractive price-to-performance balance, Lustre is designed for creativity and interactivity without the need for proprietary hardware.
* For even greater 2K interactivity during digital grading sessions, Autodesk Incinerator uses central processing unit (CPU) clustering to offer an unmatched combination of scalability and performance without the need for proprietary hardware.

Streamlined Concurrent Workflows

Take advantage of the flexibility of the Lustre system to build open and scalable collaborative color grading workgroups. Save time with Autodesk® Wiretap® technology, an advanced application programming interface (API) that allows Lustre to access media, clips, and timelines in Autodesk® Smoke® or Autodesk® Flame® software without duplicating media or transferring media across the network.

 


What's New

With enhancements to tools, performance, and workflow, the Autodesk® Lustre® 2009 color-grading management software advances facility creativity and productivity.

Combining enhanced creative tools, scalable performance, and efficient workflow, Lustre 2009 gives you real-time tools to explore highly creative color looks for film or video at many points in the post-production process. Ultimately, Lustre allows the colorist to focus on creating breathtaking results.

Stereoscopic 3D
The world's leading film production companies are investing in 3D stereoscopic cinema for animated computer graphics (CG) and visual-effects-intensive movies. Autodesk designs software to empower the stereo pipeline, from 3D to 2D compositing, and color grading. Lustre 2009 offers colorists automated stereoscopic tools that speed up the process of grading, previewing, and rendering left- and right-eye media.

High-Quality Color Isolation
The Autodesk Diamond Keyer from our visual effects software has been integrated into Lustre. The Diamond Keyer is an intuitive tool for precise color isolation. As a colorist, you can refine your key using the mouse or the control surface.

Project and User Management
Lustre 2009 introduces a centralized way of configuring and managing your projects. A colorist now signs on with a specific user identification, defines the project, and sets the user-specific preferences in the graphical user interface (GUI). Projects and user profiles are managed from a single location in the GUI without complex setups. In addition, many configuration attributes can now easily be configured from within the Lustre GUI, providing for more efficient, time-saving workflows. Lustre can now save the preferences of each colorist for each project at the end of each work session. When a colorist returns to a project, identifies himself/herself as the user, and identifies the desired project, the user's most recent settings for that project are automatically loaded.



Audio Input/Output (I/O) and Playback

Lustre 2009 provides integrated audio I/O with 8 channels of synchronized playback. Colorists who are grading video content can keep the audio with the video as they digitize the content. Video/audio sync playback allows for a richer grading experience when clients are in attendance.

Compressed Media Support|
Compressed media such as RED ONE R3DTM and Apple® QuickTime® files can now be used directly in Autodesk Lustre running on the Red Hat® Enterprise Linux® operating system. Compressed media transcoding support can also be handled remotely by a network connected Linux-based server. For optimal playback performance, infiniband networking is recommended.

For Lustre running on Microsoft® Windows® operating system, compressed media support for formats such as R3D and QuickTime is available by running transcoding services on a network-connected remote Linux based server. For optimal playback performance, infiniband networking is recommended.

Timeline Shot Prioritization
Shot-based prioritization is possible where Lustre can display, play out to tape, and render shots according to the "red dot" priority assigned by the colorist. Shot priority can be assigned on a shot-by-shot basis, providing an additional layer of customization, allowing the colorist to toggle between shots, and choose particular grades to display or render. Timeline shot prioritization facilitates rapid brainstorming and testing of ideas in a client attended sessions.

Timeline Sort Mode
The new Timeline Sort feature allows the colorist to rearrange the shots in a timeline, grade the sorted shots, and then return them to their original order. This enables the colorist to work in the order that the footage was shot or the way it was edited. This allows colorists to work on edited footage reel-by-reel, and improves grade quality and consistency.

GPU Acceleration
Autodesk Lustre offers extensive graphical processing unit (GPU) capabilities for cost-effective, high-performance grading. With the addition of HLS secondary grading and Noise Reduction in Lustre 2009, the primary and secondary grading tools are now GPU accelerated, as are several of the Lustre effects* plug-ins. GPU grading significantly boosts the real-time interaction and capability of the Lustre system.

Control Panel Customization
Lustre 2009 now offers the ability to adjust the sensitivity on the control panel to suit the colorist's individual preferences. This provides each user with customized panel settings that can be modified and stored in the user management settings.
Enhanced Interoperability with Autodesk Flame and Autodesk Smoke**

Lustre offers enhanced interoperability with Autodesk® Smoke® finishing software and Autodesk® Flame® visual effects software to provide an increasingly robust change cut functionality for editorial versioning. This enhanced interoperability will help strengthen your facility's color grading workflow.

 

 

 

 

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