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Autodesk Flame - Conforming and Archiving

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Conforming and Archiving
  • Import/export standard EDL formats with cuts, dissolves, freeze-frames, vari-speed, reverses, split edits, and comments.
  • Advanced conform tools for EDL, AAF, OMF (with audio media), and Apple Final Cut Pro XML files.
  • Multilayer, multitrack, or container assembly from multiple EDLs.
  • Multilayer timeline that is 100 percent compatible with the timeline in Autodesk Smoke and supports the set of Smoke soft effects.
  • EDL Editor for tweaking and revising EDLs. Sort EDLs for fast capture (A-, B-, C-, S-mode, and more).
  • Convert EDL frame rates.
  • Media unlinking and relinking.
  • Keycode support to conform using scanned film frames.
  • Automatic tape name assignation on file import.
  • Recursively scan file directories for streamlined file import. Define search criteria to perform extensive directory and recaptured-media searches, including information about found media.
  • Multi-Master EditingTM functionality helps you create multiple formats from a single master, including archiving to 720p tape.
  • Project archiving for backup of selected clips, libraries, or the entire project in a single operation. Setups can be archived together with the media.
  • Archives may be stored as files (on networked drives or external USB or FireWire drives), on data tapes (such as LTO, DLT, and DTF), or (multi) videotape (SD and HDTV VTR).
  • Creates HTML/XML table of contents for fast browsing and retrieval. Selective restore from archives.
Interoperability
  • Interoperates with Autodesk® Flint®, Autodesk® Inferno®, Autodesk Smoke, Autodesk® Combustion®, Autodesk Toxik, and Autodesk Lustre software and effects systems, and provides extensive support for Autodesk 3ds Max and Autodesk Maya.
  • Clip compatibility between all Autodesk editing and effects applications. Supports multitrack, multilayer clips with containers and gaps.
  • Soft-import image and audio files on shared storage without making a local copy, and then publish results back to the open file system.
  • Open file system applications that support Wiretap (Lustre and Combustion) can read and write Stone FS clips directly from Autodesk Stone Direct storage.
Workflow and Productivity
  • Support for Autodesk® Burn® background rendering solution in Batch and desktop modules, and in the Batch timeline.
  • Integrated Autodesk® BackburnerTM monitoring of Burn background renders.
  • With the addition of NVIDIA Quadro® FX 3700 graphic card, remote render 16-bit floating-point Action setups using the latest GPU-accelerated version of Autodesk® Burn® software.
  • Project-based dual-view clip library provides media organization and sharing between separate Autodesk systems.
  • Clip history automatically saves setups of rendered clips, providing a nondestructive way to access intermediate results and to make changes at any time.
  • Extended search filters (search range of timecode, name, and comment.
  • Extensive hotkeys enable instant operation of commands and menu selections. Comprehensive hotkey editor enables flexible user customization.
  • Add notes to desktop clips that are also viewable in Autodesk Flint, Autodesk Flame, and Autodesk Smoke.
  • Online help and button tooltips provide quick access to documentation and button descriptions.
  • Import multi-channel OpenEXR files automatically using Autodesk® WiretapCentralTM software. The software stores channels together as RGB clips to be loaded individually or as a group into Batch.
  • Autodesk WiretapCentral software browses Autodesk systems clip libraries using a network-connected web browser for quicker reviews and approvals.
  • Autodesk® SystemCentral technology provides centralized diagnostic tools in a web-based application that simplifies the process of running diagnostic tests on your systems application.

 



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