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Autodesk Flint - Flint Features

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Features 

Action
Intuitive and interactive 3D visual effects design environment is ideal for in-context, creative decision-making and brainstorming.
16x9 user interface enhances workflow. Object node bin and Object menu make it easier to add and control elements in the scene.
Supports media layers at many image resolutions or aspect ratios. Quickly copy layer effects from one layer to another.
3D particle systems enable realistic effects ranging from rain and snow to smoke and explosions.
3D deformation, meshes, displacement mapping, and extended bicubics enable control and manipulation of 2D surfaces and 3D models.
Precise control of the Displacement Maps tool allows you to manipulate the position, scale, rotation, and animation parameters of a displacement map.
Duplication of animations by applying settings to other objects.
Multiple cameras with true-to-life, user-definable lenses and camera properties, such as depth-of-field. Animate and switch between camera views. Each layer offers independent camera placement and animation for sophisticated effects.
Import 3D geometry, including NURBS objects, lights, and camera data from 3D animation packages using Autodesk® FBX® technology interchange format. Export camera data, axis positions, and 3D point clouds via FBX.
Multiple animatable light sources.
Integrated tracking and stabilization.
Texture mapping with material property and shading controls. Map or project textures onto objects.
Integrated 3D character generator for advanced text creation.
Import Adobe® Photoshop® software PSD files directly into Action while maintaining layers, blend modes, and transparency.
Interoperable with DVE setups from Autodesk® Smoke® editing and finishing systems.
Multitrack clip support builds an Action setup from the video tracks of the clip.

Keying and Rotoscoping
Master Keyer-advanced keying technology. Intuitively refine the key by gesturally modifying the matte. Color spill removal and edge blending. Advanced grain removal, specifically tuned to blue and green screens.
Keyer-fast, accurate RGB, YUV, HLS, RGBCMYL, and custom keying. Linear and user-definable keying capabilities with luminance remapping, softness, shrink, and erode. Advanced spill suppression and edge color replacement capabilities.
Modular Keyer-customizable pipeline for advanced keying capability and control over the final result. Algorithms, such as RGB, YUV, RGBCMYL, HLS, and Channel, are available in the Modular Keyer. Support for 16-bit floating point processing.
Tracer-the accurate edge-keying tool. Based on GMasks, it's ideal for keying hair, fur, and other finely detailed object boundaries not necessarily shot on green or blue screen.

Paint
High-quality, integrated paint system for advanced motion graphics, digital matte painting, rotoscoping, wire removal, and image retouching.
Customizable, user-definable brushes.
Record and animate brush strokes. Create and animate color gradients, vector shapes, and cutouts.
Load mattes to protect areas of the clip during painting.
Paint node integrated in Batch for easy painting or touch-up of elements in a complex scene. Paint, blur, reveal, or clone layers or mattes and feed the result to downstream node while viewing in context. Change source clips without having to repaint strokes.
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Tracking and Stabilization
Precise motion analysis for 2D tracking of position, scale, and rotation-track up to 1,000 points in a single pass.
Advanced tracking features, such as editable tracking data, reverse tracking, keyframe locking, field-based analysis, and curve smoothing functions.
Tracked data can be applied to image layers, GMask shapes, Warper meshes, Distort splines, and Paint brush strokes.



Article Index
Autodesk Flint
Flint Features
Colour Correction
Image processing
Animation Channel editor
Input/Output
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