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Autodesk Flint - Animation Channel editor

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Animation: Channel Editor
Easily create and manipulate animations in the ubiquitous Channel Editor.
16x9 user interface is standardized across Autodesk editing/finishing and visual effects systems applications.
Animation capabilities include auto-keyframing, motion paths, expressions, and editable spline curves with choice of interpolation and extrapolation modes.
Convert expression and extrapolated curves into keyframed curves for additional manual control.
Track Editor lets you view and slide individual keyframes on a track with multiple tracks or keyframes selected.
Automatic and user-defined filters organize channel display for improved usability in large, complex setups.
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Expressions
Create accurate animations based on user-programmed parameters.
Library of functions including mathematical, logical operators, conditional operators, vectors, and constants.
Parameters can be linked so that an object's rotation varies as a function of its distance from a light source-as you animate the object's position, its rotation is calculated.
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Desktop Editing
Gestural, picture-based editing interface for easy viewing and intuitive clip manipulation. Cut, splice, trim, and play clips with fast, simple strokes.
Prepare, preview, and compare clips in many resolutions and formats.
Transition effects and timewarping tools with animatable speed curves, as well as adjustable interframe mixing and trailing.

Advanced Media Player
Player maximizes image display and minimizes interface clutter for ideal viewing conditions when playing clips.
Provides letterbox masking and safe title overlays for precise viewing of intended result.
Real-time playback of 8- and 10-bit 4:4:4 PAL, NTSC, HDTV, and 2K (2,048 x 1,556) resolutions at standard frame rates.
Display of SD and HDTV video to a broadcast monitor (platform specific).
Send a selected clip to the SDI output of the NVIDIA® graphics card to offer clients a full-image resolution output to the broadcast monitor.
Real-time 3:2 insertion and removal, as well as the ability to mark in/out points and set cue marks for improved interactivity, faster editing, and A-frame timecode setting.
HDR viewer provides a more accurate and flexible view of logarithmic, linear, and video images in modules supporting multiple viewers.

Film Tools
Import standard color lookup tables (LUTs) or create your own using the intuitive tools provided.
Grain management tools match the grain of different film stocks and maintain homogenous grain across disparate elements used in the composite (such as computer generated imagery and scans from different film types).
Tools for sampling, removing, and applying grain independently on each color channel.

Audio Tools
Audio tracks with 32 tracks of real-time playback.
Audio Gain Rubberbanding allows the artist to quickly and easily set audio levels in the timeline.
Support for AudioDesk® workstation software in player and Batch timeline, including tools for mixing and mastering audio.
Audio editing functions, including cut, slip, and timestretch with pitch correction control.
Audio mixing capabilities with control of audio levels, pans, and EQ.
Vari-speed audio scrubbing allows for precise work.
Display audio waveform for syncing effects to sound.
Dolby® E audio coding support.
Soft effects can be applied to audio segments in the timeline.
Import and export Broadcast Wave and MP3 files.



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Autodesk Flint
Flint Features
Colour Correction
Image processing
Animation Channel editor
Input/Output
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