Article Index

Tracking and Stabilization
Precise motion analysis for 2D tracking of position, scale, and rotation-track up to 1,000 points in a single pass.
Advanced tracking features, such as fully editable tracking data, reverse tracking, keyframe locking, field-based analysis, and curve smoothing functions.
Tracked data can be automatically applied to image layers, GMask shapes, Warper meshes, Distort splines, and Paint brush strokes.
3D tracking extracts original, real-world camera information from a 2D clip. Recalibration options and reference plane display for refining accuracy.
Object tracking in the 3D tracker lets you isolate moving objects in a complex scene.*
View results of a 3D track inside of Action for easier identification of correct anchor positions when inserting objects into a 3D space.
Auto-stabilization node to automatically counteract shakes or bumps in a camera's motion while retaining the overall camera move.
Automatically track an object based on the region of interest.


Color Correction

Colour WarperTM functionality performs primary and selective color correction, enabling precise fine-tuning with multiple levels of adjustment in a single pass.
Interactive adjustment of gamma, gain, offset, hue, saturation, and contrast. Apply animatable settings to all channels or independently to R, G, and B.
Intuitive hue shift and tint color wheel for fast, accurate color balancing. Visual color sampling palette for precise color matching.
Interactive Histogram and Curves editing modes for subtle, precision tweaking of color components.
Independent controls for color correcting the image's shadow, midtone, and highlight regions-features user-definable luminance ranges.
Match feature for fast scene-to-scene color correction.
Selective feature for sampling up to three different color regions for isolated correction.
16-bit floating-point processing in the Colour Warper and Color Corrector.
UI features include three pressure-sensitive trackballs, a high-quality RGB vector scope, and a 3D histogram for precise color monitoring.

2D and 3D Text
Create title rolls, crawls, slates, text animations, text along a path, and text effects.
Support for Adobe® Type 1 PostScript®, Microsoft® OpenType®, Apple® TrueType® fonts, Asian (CID) fonts, ASCII text file import, and extended Unicode font sets.
Formatting and layout capabilities, spell checking, and custom dictionaries.
Easy generation of matte layers.
3D text creation and animation in Action module.
3D Path is a spline object in the Action module to animate the shape and length of a 3D text path.
Character-focused animations allow you to animate letters individually and cascade an animation across letters.

Warping and Morphing
Choice of mesh- or spline-based tools for intuitive, interactive warping and morphing.
Distort workflow enhanced for improved control of desired result. Multiple splines can be animated independently.
Warp and morph stationary or moving elements. Animate splines, mesh points, and axes with tracking data to automatically fit motion, scale, and rotation.
Lens distortion tool applies or removes distortion artifact to a clip for integration with other footage.
Open splines in distort transform image distortions quickly and more efficiently.

Image Processing: Plug-ins, Filters, and Optics
Filters include sharpen, soften, emboss, and glow, as well as user-customizable convolution filter matrices.
Lanczos filtering provides high-quality resizing when down-scaling images, preserving edge detail during image resizing.
Pixel math operators and blend modes for limitless compositing effects.
Motion analysis tool produces forward and reverse motion vectors. Motion Blur provides motion-estimated timewarps and motion blurs. Selectively set object blur based on relative motion.
Support for many third-party ADN Sparks® plug-ins.

Batch
Advanced flowchart representation of the compositing workflow and clip history to display operations performed on a clip, allowing for easy editing of complex visual effects.
Monitor downstream results with in-context viewers. Show the result at selected nodes while modifying others.
Batch nodes support 16-bit floating point processing.
Custom node bins save effects that you create so you can reapply them at will.
Node grouping with user-definable group display settings. Cleanly organizes the schematic display while permitting rapid switching between node menus.
RGB Blur to create Box, Gaussian, Radial, and Directional blurs.
3D Blur tool creates optical blurs using vector passes and z-depth maps.
Glow node used for creating stylized animations, lighting simulations and glows.
Motif tool, a symmetrical pattern (Kaleidoscope) generation tool, can be used to make textures with ease.
Integrated editing timeline with multiple video and audio tracks offers in-context editing, time warping, and synchronized audio. Vertical timeline editing with nested containers and multiple layers for complex visual effects.
Render soft effects in a clip from Autodesk Smoke. Create new Timewarp, Resize, Blend, and audio soft effects in the Batch timeline.
Improved source and record timeline editing workflow.
Segment FX permits uncommitted visual effects to be dropped into any edited timeline segment.
Proxy processing allows for fast interaction even when working at the highest resolutions.
Intelligent caching and bypassing functions allow automatic or user-defined pre-rendering of parts of the composite, increasing interactivity.
Scripting with the power of Unix® operating system. Scripts can be used to automate tasks ranging from email notification of render completion to generating Apple® QuickTime® application program previews.
Batch Log and Queue Management handle workflow by setting up and prioritizing multiple-render jobs at once and monitoring progress on a web browser.
Unified channel editor allows animation curves for different effects to be displayed and modified simultaneously in Batch.
Digital notepads can be used to annotate nodes and provide reminders and instructions for further work.
Enter Batch to apply effects to a single timeline segment before SoftFX® filters are applied (pre-segment), or to the result of a vertical compositing/soft effects (post-segment).
Batch navigation view mode provides a visual representation of the entire Batch effects tree resulting in a given Batch effects segment.
Batch paint is designed for a procedural compositing environment and includes settings to define how paint strokes are applied to the image sequence, the ability to slip the reveal frame offset as well as the ability to adjust the scale of paint strokes.

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